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One
Trainer’s Search for the Perfect Computer Based Training Program Contact:
michelle@etrainingsolutions.cc,
941.778.7033, www.etrainingsolutions.cc Before
I founded e-TrainingSolutions I was a Trainer just like you. And just like you, I was in search of the perfect
Computer-Based Training program.
There was so much out there!
How could I choose? There
was such a variety of design, content, and delivery formats that after a
three-month investigation, I was more confused than when I began my
search. It took another
year to really determine what was best for my on-site customer.
I wanted to share some of my research and observations with you
in hopes you will save some time and money in your own search for the
perfect Computer-Based Training program. What
every trainer should know about CBT’s: 1.
CBT Design is Imperative for Effective Learning The
key elements that work in a classroom are the same key elements that
make training effective in Computer Based Training.
“Tell - Test”, or in CBT’s
case, “Text - Test” just doesn’t work.
Most adult educators agree that the key elements necessary to
make learning occur are:
Academic
research strongly backs up the common sense notion that when students
are engaged in the learning process, they learn and retain more.
Engagement in CBT can come through emotion, relaxation, and
especially through fun. Games
are a strong motivating and engaging factor. Programs that have a
game-based or question-based, task-led approach are the most engaging.
These are difficult to find.
Once
learners are motivated, a number of elements have been found to
accelerate learning and make it more effective.
They include questions, mistakes, and multiple senses; feedback
and reinforcement; challenge, involvement and relevance and “doing’
through simulation. The programs that give the learner the ability to
ask and answer questions, make mistakes in safety, and have multiple
senses stimulated are most effective.
Immediate and relevant feedback and positive reinforcement are
additional keys to effective learning.
Most
of the programs available on the Internet and CD-ROM are in effect a
series of text sections followed by a test. The experience is similar to
sitting in a classroom, listening to a lecture with an occasional
transparency or Power Point slide and then being tested at the end.
There is little-to- no interaction.
2.
Speed of Delivery is imperative
Even
though we were on a “network” in the corporate office, most of our
properties were still on a dial up system.
If we wanted any video or animation in our training, we needed
our training on CD ROM. Even
with 56 K modems, the frustration of waiting for downloads and streaming
video was too much of a distraction for the “Nintendo” generation.
Transfer
Rate for a 10-Megabyte File
The
“Nintendo” generation expects it.
Every parent, educator, and manager knows that the “Nintendo”
generation - those born after 1970 (a large portion of our on-site
customer) and raised on video and computer games, Walkmans, the
Internet, etc. - are different. This generation grew up on video games, MTV (more than 100
images a minute), and the ultra-fast speed of action films. Their developing minds learned to adapt to speed and thrive
on it. Yet when they join
our companies, we typically begin by putting them in corporate
classrooms, bringing in poor speakers to lecture at them, and making
them sit through an endless series of corporate videos.
My
14-year-old daughter told me she had to “power down” when she went
to school. At home she is
constantly learning through several medias simultaneously.
She is on the Internet, doing research for a paper, chatting to
friends in a chat room, talking to another friend on the telephone, and
watching MTV all at the same time. She is effectively learning through all sources at once.
Her brain has been programmed this way.
Speed-wise, we effectively give them depressants.
And then we wonder why they’re bored.
It’s important that managers (as well as educators and parents)
recognize that these changes exist so that we can deal with the younger
generation effectively. 3.
Content There
are some generic programs on compliance (Safety, HazCom, Fair Housing,
Sexual Harassment) and maintenance topics (A/C troubleshooting,
Electricity Basics) that are effective for all learners.
As
far as sales, leasing, marketing, customer service, supervision, hiring,
firing, team building, train-the-trainer and orientation, I prefer a
customized course. We have
all worked hard to develop comprehensive content over the span of our
careers. Why go with a generic course when we could have one
customized for the same or even less price?
4.
Final Conclusion of Research and Checklist for any program: Does the program have:
SPEED
- SPEED - AND MORE SPEED? Content? My recommendation is to buy an off-the-shelf program for compliance programs (Safety, HazCom, Fair Housing, Sexual Harassment) and maintenance topics (A/C troubleshooting, Electricity Basics). The content of these courses do not change often and accuracy is imperative. Please visit our website at http://www.etrainingsolutions.cc to see a full list of compliance programs available on CD-ROM. Have your content customized for your sales, leasing, marketing, customer service, supervision, hiring, firing, team building, train-the-trainer and orientation. e-Training Solutions can take your current courses and put them into interactive, CD ROM or DHTML courses. What
started as a search for the perfect CBT program ended up as a bridge for
both my partner, Shelley Conroy, and myself.
That bridge launched our new careers.
While the rest of the world had been busy getting “up to
speed” with Computer-Based Training, I found that our wonderful
industry was just starting the search. |
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